Company Profile
Industry:Computer Games, Data Processing/Preparation
Site:devblog.redflystudio.com
Phone:
Description:Located in downtown Austin, Texas, Red Fly Studio is a young studio founded by ten-year veterans of the gaming industry with experience on titles such as Star Wars Galaxies, BloodRayne, Nocturne, FIFA Football 2005, Anachronox, SSX3 and Deus Ex.
Recent releases: Mushroom Men (Wii), Ghostbusters (Wii), Cook or Be Cooked (Wii).
Member:Kris Taylor / Principal
Categories:Computer Animation
Company size:11-50 employees
Summary
The professional fields of the organization Red Fly Studio are Computer Games, Data Processing/Preparation. We have information about 1 employee who works here. Red Fly Studio is located at the address 206 E 9 St SUITE 1502, Austin, TX 78701. Call the organization at phones: (512) 236-1551 or (512) 236-1051. Visit the official website of Red Fly Studio to find out more.
Who has worked at Red Fly Studio
Position at Red Fly Studio | Previous job position | |
---|---|---|
Adam Graziano | Junior Game ProgrammerSince Jul 2012 |
Critical Mass InteractiveGame Programming Contractor Oct 2010 - Jul 2012 |
April Burba | AP and Localization WranglerSince Feb 2010 |
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Audrey Coleman | Human Resource Director/Administration DirectorSince 2009 |
SPACETIME STUDIOSHuman Resource Director/Facilities Director 2006 - 2009 |
Audrey Franklin | Human Resources/Administrative DirectorSince Aug 2009 |
Spacetime StudiosDirector, Facilities & Administration Apr 2006 - Aug 2009 |
Ben Olson | Concept ArtistSince May 2011 |
id SoftwareConcept Artist 2008 - 2010 |
Chris Christenson | Game DesignerSince Dec 2009 |
Austin Community CollegeGame Programming Instructor Aug 2009 - Dec 2009 |
Chris Frechette | Lead / Combat DesignerSince Jun 2009 |
CFresh MediaManaging Member Since May 2009 |
Drew Rau | Writer |
Berkley Center for Religion, Peace, and World Affairs at Georgetown UniversityLead Editor Since Dec 2005 |
James Shea | Game ProgrammerSince 2009 |
Redfly StudiosGeneralist Programmer Since 2009 |
Josh Parker | Senior Visual Effects ArtistSince Jun 2012 Visual Effects ArtistJun 2008 - Nov 2011 |
Vigil GamesSenior Visual Effects Artist Nov 2011 - May 2012 |
Justin Wai | AnimatorSince May 2012 |
Edge of RealityJunior Animator Feb 2011 - Sep 2011 |
Matt Lopez | Artist |
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Matt Schmitz | AnimatorSince Dec 2010 Animation InternAug 2010 - Dec 2010 |
KingsIsle EntertainmentContract Animator Feb 2012 - May 2012 |
Molly Wallis | Owner |
|
Ryan Dunagan | Game DesignerSince Nov 2012 |
Armature StudioGame Designer Oct 2011 - Sep 2012 |
Former Employees
Position at Red Fly Studio | Next job position | |
---|---|---|
Abe Ong | Concept ArtistApr 2011 - Dec 2011 Concept Artist (contract)Jan 2011 - Jan 2011 |
GREE, Inc.Senior Concept Artist Since Jun 2012 |
Alex Haggerty | AnimatorApr 2008 - Jun 2011 |
|
Andrew Gillis | Senior ProgrammerFeb 2010 - Sep 2010 |
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Andrew Morris | Environment\Lighting ArtistJul 2007 - Dec 2011 |
Certain AffinitySenior Environment Artist Since Apr 2012 |
Ashley Salinas | Administrative AssistantFeb 2009 - Mar 2011 |
|
Bill Daly | Lead Character ArtistAug 2007 - Jun 2011 |
CDProjektRedLead Character Artist Since Oct 2012 |
Bill Kirkman | Game Designer & ScripterMar 2008 - Sep 2010 |
PortalariumDesigner Since May 2013 |
Brad Clark | Contract Technical ArtistFeb 2009 - Mar 2009 |
Rigging DojoCo-founder Since Aug 2009 |
Brennan Hornburg | Environment ArtistJan 2010 - Jun 2011 |
FreelanceContract Artist Since Nov 2012 |
Brett Harris | Lead AnimatorJan 2007 - Sep 2010 |
Rockstar GamesSenior Animator Since Apr 2011 |
Brett Schroeder | Character AnimatorJan 2008 - Jan 2009 |
LAIKA EntertainmentCG Animator Since Jan 2013 |
Carlos Mijares | Level DesignerDec 2009 - Sep 2010 Game DesignerOct 2008 - Jul 2009 Level DesignerApr 2008 - Oct 2008 |
Rockstar GamesGame Designer & Scripter Since Jun 2011 |
Chad Barron | Brand/Communications DirectorDec 2006 - Aug 2011 ProducerNov 2006 - Mar 2011 |
Bottle RocketProject Manager Since Nov 2012 |
Chris Douglas | Senior Environment Artist2008 - 2011 |
KingsIsle EntertainmentEnvironment Artist (Contract) Since Jun 2013 |
Chris Johnson | Lead AnimatorMay 2007 - May 2008 |
Chris JohnsonSenior Animation/Production Consultant and Art Outsourcing Manager Since Nov 2010 |
Christo Irving | Level DesignerMar 2010 - Sep 2010 |
Edge of RealityLevel Designer Since Mar 2013 |
Damien Di Fede | Gameplay ScripterJul 2007 - Jun 2011 ProgrammerJul 2007 - Jun 2011 |
Independent DeveloperProgrammer / Designer Since Jun 2011 |
Damon Waldrip | Lead ArtistFeb 2008 - Dec 2011 |
Merge InteractiveArt Director Since Jan 2012 |
Daniel Rowe | Graphics ProgrammerJan 2010 - Feb 2013 |
Game CircusSenior Programmer Since Apr 2013 |
Delvin Mason | Gameplay Scripter/DesignerJun 2007 - Jun 2009 DesignerJun 2007 - Jun 2009 |
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Doug Kavanagh | Environment ArtistApr 2010 - Jun 2011 Environment ArtistNov 2007 - Jul 2009 |
FreelanceEnvironment Artist Since Jul 2011 |
Elizabeth Becker | QA Lead, Senior QAApr 2008 - Jul 2011 |
GameSalad, IncQA Lead Since Nov 2011 |
Eric Wenske | DesignerJan 2010 - Jun 2011 |
klobitFinal Boss Since Jun 2011 |
Evan Skarin | Lead Content DesignerMar 2012 - Oct 2012 Level DesignerAug 2011 - Mar 2012 |
Naughty DogGame Designer Since Oct 2012 |