|
Position at Amaze Entertainment |
Next job position |
Aaron Rice
|
System AdministratorJun 2000 - Jul 2002 |
IntelContractor Since Jul 2008 |
Adam Liepins
|
Environment ArtistSep 2008 - Apr 2009 |
House of MovesUnreal Technical Director/Generalist Since Apr 2011 |
Adrian Lavallee
|
ProgrammerAug 2006 - Sep 2007 |
Area 52 GamesSenior Game Engineer Since Jul 2013 |
Al Eufrasio
|
Animator / Lead Animator2000 - 2004 |
Weird N.J.Artist/Author Since 1999 |
Alan Diekfuss
|
Graphic Artist (contract)Jun 2005 - Aug 2005 |
Diode StudiosOwner / Art Director Since Mar 2011 |
Amanda Sartor
|
Environmental ArtistNov 2007 - Jul 2008 |
A.M.Sartor IllustrationIllustrator Since Jul 2008 |
Andrew Brinkworth
|
3-D Character Art and Animation Lead/Art Lead2002 - 2006 |
Tinfoil Fez CompanyArt Director/Co-Founder Since Apr 2009 |
Andrew Christophersen
|
AnimatorDec 2008 - Mar 2009 |
Uber EntertainmentAnimator Since Nov 2011 |
Andrew Yurovchak
|
Art InternJun 2008 - Sep 2008 |
IntelComponent Design Engineer Since Apr 2010 |
Angela Woods
|
Software Developer2002 - 2006 |
Soar TechnologySoftware Engineer |
Bailey Hall
|
Level DesignerJul 2008 - Dec 2008 |
Bailey Nicole Photography LLCOwner Since Apr 2010 |
Becky Kosuge
|
Artist/3D animatorMay 2004 - Aug 2009 |
Microsoft via Allovus DesignVisual Designer Since Mar 2014 |
Ben Coleman
|
Game Design and Level DesignJun 2001 - Mar 2002 |
U4iA Gamessenior level design Since Jul 2011 |
Ben Golus
|
Level Designer2001 - 2001 |
Uber EntertainmentTech Artist Since Nov 2008 |
Benjamin Bays
|
Lead ArtistOct 2006 - Aug 2009 |
University of Texas at AustinLecturer Since Aug 2008 |
Bill Carlson
|
Programmer2005 - Jun 2006 |
MicrosoftGeneralist Software Engineer Since Dec 2012 |
Bill Schneider
|
Lead Software TesterMay 2002 - Nov 2005 Associate ProducerNov 2004 - Mar 2005 |
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Brennan Hornburg
|
Environment ArtistDec 2002 - May 2008 |
FreelanceContract Artist Since Nov 2012 |
Brent Thomas
|
Quality AssuranceAug 2003 - Feb 2004 |
Sucker Punch ProductionsLayout Designer Since Jul 2012 |
Brian Decker
|
Video Editing & CutScene Artist2001 - 2004 |
Decker Deisgn IncOwner / Installer / Designer Since 2006 |
Brian Fehdrau
|
Senior Software EngineerJun 2002 - Mar 2010 |
MicrosoftSenior Software Design Engineer Since Apr 2010 |
Brian Kirkness
|
Associate ProducerOct 2005 - Mar 2007 QA Lead TesterDec 2000 - Jan 2004 |
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Bruce Shtelmakher
|
ProgrammerApr 2005 - Oct 2006 |
Carbine StudiosSystems Engineer Since Mar 2011 |
Caleb Doughty
|
Game DesignerSep 2006 - Jan 2009 |
Glu MobileGame Designer Since Aug 2011 |
Caleb Parrish
|
Environment Artist2005 - 2006 |
Bubble Zap GamesLead Artist Since Jul 2013 |
Cara Diehm
|
ProducerFeb 2000 - May 2004 |
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Chad Hoynacki
|
Environment ArtistAug 2008 - Jul 2009 |
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Chad Verrall
|
Lead Cinematic Designer2001 - 2004 Level Designer / Cut Scene DesignerJan 2001 - Jan 2002 |
Ready At Dawn StudiosCamera Designer Since Sep 2006 |
Chance Rowe
|
Character ArtistJul 1999 - Aug 2001 |
Riot GamesLead Character Artist Since Mar 2010 |
Chris Christenson
|
Game-play ProgrammerOct 2007 - Jul 2009 |
Red Fly StudioGame Designer Since Dec 2009 |
Chris Marvin
|
ProgrammerJun 2005 - Apr 2006 |
Crystal DynamicsSenior Software Engineer Since Dec 2011 |
Chris Phillips
|
Technical DirectorApr 2007 - Nov 2009 |
MicrosoftSDE Since Nov 2011 |
Christine Miller
|
Level DesignerOct 2003 - Aug 2004 |
MicrosoftOutsource Art Manager Since Jun 2013 |
Christopher Mosconi
|
Test LeadMar 2007 - Jan 2008 |
PlaydomProducer/Project Manager Since Jul 2012 |
Christopher Orth
|
DesignerJun 2004 - Jun 2007 |
Well Played GamesOwner / Creative Director Since Jan 2011 |
Cisco Martinez
|
3D artist/FX artistJun 2005 - Jun 2006 |
Z2 Live GamesSenior 3D Artist- contract Since Apr 2014 |
Cj Clark
|
ProgrammerOct 2005 - Mar 2007 |
Gas Powered GamesSoftware Engineer Since May 2013 |
Colin Tennery
|
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Signal StudiosVice President/Project Director Since Feb 2009 |
Cord Carney
|
Level DesignerMar 2006 - Nov 2007 |
Glu MobileGame Designer Since Jun 2012 |
Cory Lee
|
Environment ArtistAug 2008 - Aug 2010 |
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Dan Elenbaas
|
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ClearshiftCEO Since Jan 2012 |
Dan Posluns
|
Lead ProgrammerFeb 2005 - Oct 2007 |
deCartaSenior Software Engineer Since Oct 2009 |
Dan Santiago
|
Sr. ArtistJun 2007 - Apr 2009 |
Self IndependentContract |
Daniel Berke
|
Lead Software EngineerSep 2002 - May 2005 |
Concur TechnologiesSenior Software Development Engineeer Since Jun 2012 |
Danny Ngan
|
AnimatorApr 2005 - Jul 2009 |
Glu MobileArt Manager Since Aug 2011 |
Darrell Henry
|
DeveloperDec 1999 - Nov 2002 |
CADDTechnician Since 2012 |
Darryl Taverner
|
Game/Level Designer, ScripterSince Oct 2006 Level designer / Game designer2006 - Nov 2008 |
Airtight GamesLevel Designer / Scripter / Game Designer Since Nov 2008 |
Dave Timoney
|
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KingsIsle EntertainmentGame Designer Since Jan 2012 |
David Genet
|
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Retired Astronaut CollectiveArtist Since Nov 2012 |
David Gunderman
|
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Griptonite GamesProgrammer Since Feb 2006 |
David Kimber
|
Level DesignerJan 2003 - Aug 2004 |
Zombie StudiosGame Designer Since Dec 2011 |
David Shoemaker
|
Software EngineerJun 2003 - Sep 2003 |
AppleSoftware Engineer Since Apr 2009 |
Dennis Demercer
|
AnimatorOct 2006 - May 2008 |
Cat Daddy GamesAnimator Since Apr 2009 |
Derek Bowman
|
Environment Artist / LeadAug 2002 - Apr 2005 |
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Derek Mccaughan
|
Senior Environment ArtistMar 2005 - Sep 2007 |
PopCap GamesFranchise Art Director Since Jun 2012 |
Donnavon Webb
|
Sr. Character ArtistJan 2003 - Oct 2006 |
Area 52 GamesSr. Character Artist | 3D Generalist Since Jul 2012 |
Doug Schilling
|
Senior ProgrammerAug 2007 - Mar 2008 Lead ProgrammerNov 1999 - Apr 2003 |
DigiPen Institute of TechnologyDepartment Chair, Game Software Design and Production Since Jan 2013 |
Drew Cady
|
Sound DesignerMay 2001 - Jul 2008 |
ArenaNetSound Designer Since Jul 2008 |
Drew Shy
|
Animator/ArtistApr 2005 - Apr 2007 |
BungieAnimator Since Jul 2008 |
Duncan X
|
Level Designer2003 - 2004 |
Sabi GamesCreative Director Since 2008 |
Ed Byrne
|
Lead DesignerJan 2004 - Sep 2004 Level DesignerJul 2002 - Jan 2004 |
PlaydomLead Designer Since Jul 2012 |
Edwin Maynard
|
Software Tester, Multiple Projects & PlatformsJan 2006 - Oct 2008 |
KIXEYEQA Analyst Since Nov 2012 |
Emily Brower
|
Quality AssuranceJun 2009 - Jul 2010 |
Volt Technical ResourcesCompliance Since Aug 2010 |
Eric Dallaire
|
ProducerFeb 2004 - Jul 2005 |
IMVULead Game Designer Since Nov 2011 |
Eric Elders
|
Software TesterApr 2005 - Apr 2011 |
Glu MobileSoftware Test Lead Since Aug 2011 |
Eric Gingrich
|
Lead Game Designer / Designer / WriterMar 2005 - Mar 2007 Cut Scene LeadMay 2001 - Mar 2005 Digital ArtistAug 1999 - May 2001 |
Ringling College of Art and DesignGame Art and Design Faculty Since Aug 2009 |
Eric Rane
|
Engine Programmer2002 - 2005 |
ArenaNetLead Gameplay Programmer for Guild Wars 2 Since Apr 2013 |
Eric Wenske
|
DesignerAug 2008 - Jul 2009 |
klobitFinal Boss Since Jun 2011 |
Forrest Keyes
|
Senior Environment Artist2007 - 2009 |
MICROSOFT Turn10 StudiosTrack Artist Since 2011 |
Frank Peterson
|
Sr ProducerMar 2001 - Jul 2007 Sr. Producer/Development ManagerMar 2001 - Aug 2011 |
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Gabriel Leingang
|
DesignerMay 2006 - Jul 2009 |
GameloftDesigner Since Nov 2009 |
Garrett Miller
|
ProgrammerNov 2005 - Aug 2006 |
HomeFreelance Software Engineer |
Gary Masnica
|
Software Tester / QAApr 2005 - May 2007 |
F5 NetworksTest Engineer III Since Oct 2013 |
Hayden Wilkinson
|
Level DesignerSep 2005 - Jan 2006 Level DesignerDec 2002 - Jan 2005 |
Hayden Wilkinson - Designer/ArtistFreelance Designer Since Nov 2009 |
Howard Tang
|
Senior DesignerNov 2005 - Oct 2008 |
SCEA Santa MonicaCombat Designer Since Oct 2011 |
J.c. Connors
|
Senior Producer & Design DirectorJun 2000 - Oct 2007 |
AmazonPrincipal Product Manager - Game Services Since Jan 2013 |
Jaclyn Shumate
|
Sound DesignerAug 2008 - May 2010 |
PopCap GamesAudio Lead Since Mar 2013 |
Jaime Soule
|
Studio Coordinator & Outsourcing ManagerOct 2007 - Jul 2009 |
NCSOFTProducer, Creative Services Since Mar 2011 |
James Boer
|
ProgrammerAug 2002 - Aug 2005 |
Boars Lair GamesFounder / Owner Since Jan 2013 |
James Clarendon
|
Lead Programmer2005 - 2005 |
2K Games MarinPrincipal Systems Designer Since Jul 2012 |
James Shea
|
Game ProgrammerJul 2008 - Jul 2009 |
Red Fly StudioGame Programmer Since 2009 |
James Youngman
|
Level Designer/ScripterDec 2005 - Sep 2006 |
Airtight GamesSenior Game Designer Since Aug 2012 |
Jamie Burton
|
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Airtight gamessenior environment artist Since Jul 2012 |
Jarrod Faehnrich
|
Sr Network ManagerJul 2006 - Nov 2006 |
Glu MobileEnterprise Operations Manager Since Nov 2012 |
Jason Ilano
|
Cinematic ArtistFeb 2001 - Aug 2001 |
Signal StudiosVice President, Game Director Since May 2008 |
Jason Jones
|
InternshipJun 2008 - Sep 2008 |
Bungie StudiosCharacter Rigger |
Jason Piel
|
Art LeadApr 2003 - Feb 2010 |
The Amazing SocietySr. Artist/Lead Since Feb 2010 |
Jason Yuhasz
|
Quality AnalystSep 2008 - Jun 2009 |
Microsoft / LionbridgeQuality Assurance Since Aug 2012 |
Jay Kint
|
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Microsoft Corp.Senior Developer Since Jun 2006 |
Jeff Evertt
|
Tech DirectorMar 2009 - Oct 2009 Lead Programmer2005 - 2009 |
Microsoft GamesProgrammer Since Oct 2009 |
Jeff Lafitte
|
Senior Software Engineer2002 - 2006 |
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Jeff Petkau
|
Lead Programmer2000 - 2004 |
GoogleSoftware Engineer Since Jan 2011 |
Jen Carlson
|
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Valve SoftwareProgrammer Since 2008 |
Jeromy Stroh
|
Tools ProgrammerOct 2008 - Mar 2009 Tools ProgrammerOct 2008 - Apr 2009 |
Pixelated GamesProgrammer Since Apr 2010 |
Jim Verhaeghe
|
Lead ProgrammerAug 2000 - Dec 2003 |
Self-EmployedConsultant Since Mar 2009 |
Jodi Dillinger
|
environment artistJan 2001 - Jan 2002 |
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John Corpening
|
ProgrammerMay 2003 - Sep 2005 |
ArenaNetContent Programmer Since Aug 2010 |
Jon Cummings
|
Associate ProducerOct 2003 - Jan 2007 |
USA Self EmployedMassage therapist Since Aug 2008 |
Jon Martin
|
ProgrammerJul 2004 - Oct 2007 |
Data Systems InternationalAndroid Platform Developer Software Programmer III Since Sep 2012 |
Jonathan Mavor
|
Graphic Systems ArchitectJan 2000 - Sep 2004 |
Uber EntertainmentCTO Since Jul 2008 |
Jordan Isaman
|
QA EngineerJun 2008 - Jul 2009 |
DoubleDown InteractiveSoftware Engineer Since Aug 2011 |
Joshua Meeds
|
ProgrammerSep 2000 - Nov 2006 |
Skyjoy Interactive, LLCSenior Programmer Since Jul 2013 |
Justin Foote
|
Environment Artist2005 - 2006 |
BiowareSr. Visual Effects Artist Since Jan 2010 |
Justin Weingartner
|
Environment ArtistAug 2008 - Apr 2009 |
PerBlue3D Artist Since Mar 2011 |
Ka Tam
|
Quality Assurance TesterJun 2008 - Nov 2008 |
ginzaKitchen Assistant Since Nov 2010 |
Kasey Quevedo
|
Environment ArtistSep 2004 - Sep 2006 |
Airtight GamesArt Director- Quantum Conundrum Since Mar 2011 |
Kate Phillips
|
Technical Artist2006 - Dec 2010 |
AmazonSoftware Development Engineer in Test Since Jul 2011 |
Kelli Kenyon
|
Office CoordinatorOct 2007 - Oct 2009 |
Woodinville PediatricsReceptionist Since Oct 2009 |
Kerwin Burton
|
Lead Artist - FX Artist1997 - 2007 |
eBiz Owner SolutionsWebsite Designer & Development Since 2012 |
Kevin Cecelski
|
Game ProgrammerDec 2007 - Apr 2009 |
BiowareGameplay Programmer Since May 2011 |
Laith Ahmad
|
Art InternJun 2008 - Mar 2009 |
MicrosoftTagger for Kinect Since Sep 2012 |
Laurent Coulon
|
Lead Programmer2002 - 2004 |
Liquid Dragon StudiosC.E.O. Since Feb 2004 |
Lindsay Gupton
|
VP and executive studio directorJan 2002 - Mar 2007 |
Foundation 9 Entertainmentvice president of studios Since Mar 2007 |
Lynne Startup
|
Various positionsJan 1998 - Aug 2005 |
Startup Multimedia ProductionsOwner Since Aug 1998 |
M Cooper
|
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HU EnterprisesElectrical and Plumbing Retrofitter Since Oct 2014 |
Marcus Howell
|
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Mark Lautenbach
|
Environment Artist2005 - 2007 |
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Mark Yeend
|
Sound and Music ManagerNov 1998 - May 2007 |
Microsoft Game StudiosHead of Audio Since Oct 2010 |
Max Clendenning
|
Contract DesignerJan 2008 - Jul 2008 |
McCormack Intellectual Property LawChief Web Architect Since Oct 2012 |
Michael Cheung
|
ProgrammerMay 2006 - Nov 2012 |
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Michael Dean
|
Vice President, Finance & OperationsJul 2004 - Dec 2006 |
AmazonSr. Finance Manager Since Dec 2011 |
Michael Lynn
|
Writer/Game DesignerFeb 2008 - Oct 2008 |
S.M.E.Freelance Writer Since May 2005 |
Michael Parker
|
Quality Assurance AnalystOct 2008 - Mar 2009 |
KenticoContent Marketing Manager Since Dec 2012 |
Michael Waite
|
Studio Head / Executive Producer2006 - Oct 2009 |
ZyngaExecutive Producer Since Feb 2011 |
Michelle Gingrich
|
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Mike Bauer
|
Gameplay ProgrammerApr 2008 - Sep 2008 |
MicrosoftSoftware Development Engineer Since May 2010 |
Mike Kersey
|
Game TesterJun 2005 - Aug 2005 |
High Moon StudiosProgrammer Since Jul 2007 |
Moksha Marquardt
|
2D/3D Game Artist and Concept ArtistJul 1997 - Apr 2006 |
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Nathan Hall
|
Level DesignDec 2005 - Jun 2006 |
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Nathan Kaylor
|
Environment ArtistSep 2002 - Sep 2004 |
KingsIsle EntertainmentSenior Environment Artist Since Sep 2010 |
Pamela Ansman-Wolfe
|
Lead ArtistFeb 2003 - May 2006 |
Wizards of the CoastSr. Visual Designer Since Nov 2008 |
Patrick Bulman
|
Associate Producer2008 - 2008 |
DigiPen Institute of TechnologyProfessor/ Technical Producer Since Sep 2012 |
Patrick Coughlin
|
ProgrammerJan 2008 - Aug 2010 |
Interact And ImmerseFounder/Senior Programmer Since Dec 2012 |
Paul Furio
|
Software Developer2000 - Jul 2003 |
Amazon.comManager, Software Development Since Aug 2011 |
Paul Knutzen
|
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Signal StudiosCo-founder Since 2008 |
Phil Trumbo
|
CREATIVE DIRECTOR1997 - 2007 |
TRUMBO STUDIOSFREELANCE ARTIST Since Apr 2011 |
Randy Briley
|
Studio Art DirectorJan 2000 - Jan 2011 Studio Art Director2000 - 2006 Studio Art Director2005 - 2008 |
Raven Mad StudiosOwner Since May 2013 |
Reid Johnson
|
Lead AnimatorApr 2003 - Oct 2005 |
Undead Labs(Re)Animator Since Jun 2011 |
Robin Vincent
|
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Signal StudiosDesign Director Since Jul 2010 |
Ross Dexter
|
InternJan 2006 - Apr 2006 |
Reactor ZeroProgrammer Since Feb 2011 |
Royden Lepp
|
Lead Character AnimatorMay 2007 - Apr 2009 Lead Character AnimatorFeb 2000 - Apr 2009 Lead Character Animator2006 - 2007 Animator2001 - 2006 Digital Artist, 2d animator Various titles2000 - 2001 |
20th Century FoxConsultant Since Sep 2012 |
Russ Bright
|
QA/Tester/Level Designer2006 - 2008 |
AmbrosiaSportsOwner Since Jan 2008 |
Russell Hochenedel
|
ProgrammerOct 2007 - Jul 2009 |
Zipline GamesProgrammer Since Mar 2013 |
Ryan Allred
|
Programmer and Tech Artist2002 - 2004 |
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Ryan Bergan
|
ProgrammerOct 2008 - Aug 2009 |
Sabre Airline SolutionsSenior Software Developer Since Jul 2013 |
Ryan Clark
|
Programming Lead2006 - 2007 |
CrazyBumpMad Scientist Since 2007 |
Ryan Frayne
|
Software TesterMay 2005 - Apr 2006 |
Windcatcher Technology LLCPresident / Product Developer Since Jan 2012 |
Ryan Mattson
|
Junior Designer (contract)Feb 2007 - Mar 2007 |
2K MarinLead Level Designer Since Apr 2010 |
Ryan Milligan
|
ProgrammerMar 2005 - Oct 2005 |
Cypress ConsultingLead Software Engineer Since Jul 2011 |
Scott Brothers
|
Animator/ArtistMar 2008 - Jul 2008 Art Lead2005 - Mar 2008 |
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Scott Creson
|
QA Project Account ManagerJun 2006 - May 2007 |
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Scott Laing
|
Creative DirectorFeb 2002 - Oct 2006 |
MapMyFitnessMobile Product Manager Since Dec 2010 |
Scott Robinson
|
3D Character AnimatorOct 2007 - Mar 2009 |
Cat Daddy GamesAnimator Since Sep 2009 |
Scott White
|
creative director2002 - 2006 |
Aspyr MediaStudio Director, IP Since 2006 |
Sean Chong
|
Jr. Level DesignerJun 2008 - May 2009 |
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Sean Stahl
|
Level DesignerSep 2006 - Oct 2007 ProgrammerJul 2005 - Sep 2006 |
MicrosoftGame Designer Since Jul 2013 |
Seth Gibson
|
Content Pipeline Developer / Visual FX ArtistAug 2002 - Aug 2004 |
Intel CorporationProject Manager Since Feb 2013 |
Sharon Plotkin
|
Character and Concept Artist1999 - 2009 |
DigiPen Institute of TechnologyArt and Animation Instructor (Part Time) Since Sep 2011 |
Shawn Wood
|
Artist and Game DesignerJan 2002 - Jan 2006 |
Fun Bits InteractiveSenior Concept and 2D Artist Since Mar 2011 |
Todd Gilbertsen
|
Director of TechnologyFeb 1996 - Mar 2007 |
PopCap GamesSenior Game Tech Engineer Since Apr 2013 |
Todd Harry
|
AnimatorJul 2007 - Mar 2009 |
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Tom Miller
|
ComposerFeb 2005 - Aug 2006 ComposerFeb 2006 - Oct 2007 Freelance ComposerFeb 2006 - Jun 2007 |
Freelance Composer and MusicianComposer Since Jul 2012 |
Tristan Hall
|
Gameplay ProgrammerFeb 2005 - Oct 2005 |
MicrosoftSenior Program Manager Since Mar 2012 |
Wes Griswold
|
Environmental ArtistMay 2000 - Aug 2004 |
FILTER ARTIS MANAGMENT at Microsoft3D Digital Artist Since Jun 2008 |
Zach Prewitt
|
QA TesterJan 2006 - Jul 2006 |
Real NetworksContent Manager Since Mar 2010 |
Zhi Min Chen
|
Technical ArtistSep 2007 - Jan 2009 Environment ArtistApr 2006 - Sep 2007 |
343 Industries / MicrosoftSenior Creature Technical Director Since Apr 2011 |